Wondrous Item, Very Rare (Requires Attunement)

You can take an action to throw the apple to an unoccupied space up to 60 feet away. Once it lands, each creature in a 30-foot Emanation originating from the apple must make a DC 18 Wisdom saving throw. On a failed save, they must use all of their actions to move towards the apple and attempt to take it. Each target repeats the save at the end of each of its turns, ending the effect on itself on a success. Once a creature takes the apple, it is unwilling to part with it for 24 hours.