An Epithet is more than a name—it grants you the right to Boast.
A Boast is a declaration of greatness, spoken with pride and backed by Glory. When you claim a Boast, it can unlock mechanical advantages and influence how others treat you. The greater your Epithet, the greater the Boast you may declare.
Once you use a Boast, you can’t use it again until you finish a Long Rest.
Using Epithets in a Boast#
You should vary how you say your Epithets aloud to keep them fresh and engaging. You can string all of your Epithets together in one epic Boast or aggrandize each Epithet with descriptors—often locations or monsters you’ve conquered.
Here are examples of how to use Epithets.
Example 1:
I am Hercules the Berserker, Destroyer of Gygans, and Slayer of Medusa.
Example 2:
I am the Slayer of Medusa, the Destroyer of Gygans, the Berserker of the Oldwoods, the Barbarian of Thylea. I … am … Hercules.
Types of Boasts#
There are three types of Boasts: Proclamations, Coup de Grâce, and Battle Prayers.
Proclamation: As a Bonus action, you can Boast and gain Advantage on any Persuasion, Deception or Intimidation Skill Check you make that turn. Example: “I am Hector, son of Priam, defender of Troy. I would rather die today as a man than live forever in shame.” —Hector (Troy, 2004)
Coup de Grâce: Before making an attack roll or casting a spell, you can Boast. If your target is reduced to 0 Hit Points by the attack or spell, then your next D20 Test is done with Advantage. Example: “I am Perseus, son of Zeus. I was born of the sea, but I stand as a man—and I will strike down the gods themselves if I must.” —Perseus (Clash of the Titans, 2010)
Battle Prayer: As an Action, pray to your god (or gods). You and a number of allies equal to your Proficiency Bonus gain Advantage on their next d20 Test within the next minute. Example: “I am Alexander, son of thunder! The world itself bows as you fall before me.” —Alexander (Alexander, 2004)